Decision making and maneuver planning, which realizes lane following only. Basically a wrapper for trajectory_planner_lf, with initial state selection and direct SetPointRequest output to controller. More...
#include <lane_following_behavior.h>
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virtual | ~LaneFollowingBehavior () |
LaneFollowingBehavior () | |
void | run () |
select initial state and recompute maneuver More... | |
Decision making and maneuver planning, which realizes lane following only. Basically a wrapper for trajectory_planner_lf, with initial state selection and direct SetPointRequest output to controller.
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select initial state and recompute maneuver
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dispatcher_ handles initial state selection and dispatching of setpointrequest
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sends planning results
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trajectory generation parameters
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the latests request
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sends planning requests
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trajectory_planner_ plans lane following maneuvers